Hey Gill,

wanted to ask, whether there will be a possibility, that the Auto AI for all combatants can be turned on, until you turn it off by click or input, rather than just one turn.
  • edited January 2018
    You can manually change player group members to be AI controlled or not using the Change AI Controlled node in events.
    You can e.g. use this in a global event that's fired by a HUD when clicking on it :)
    Post edited by gamingislove on
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  • Nice, HUD is definitely what I'm looking for, will check it, thanks!
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