edited February 2018 in ORK Support
I defined Audio Clip for item collecting in Invenory/Inventory Settings/Item Collection/Play Sound
But it don't work! At least when I pick up an item using Item Collector.
ORK 2.14.4
Any ideas?
Post edited by Griever on
  • Working fine on my end ... the clip will be played on your player's game object.
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  • I've found the reason.
    I had an Audio Source on player prefab that used for steps & run sounds using custom script. So there was conflict between my & ORK audios. Solved this by moving my Audio Source to child object & adding an empty Audio Source to player's prefab.
    Thanks for the tip!
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