edited February 2018 in ORK Support
Am trying to spawn a prefab on my equipped equipment when a battle event is playing, but not getting the desired result.
First in my battle event, i created the select equipment node, the setting is stated as follows;
selected key
Value type slvalue
Value slash
Change type set

Equipment settings
All equipment checked
Limit item type unchecked

Combatant settings
use all combatant unchecked
Object Actor
Actor User

Then i connected the Select equipment node to spawn prefab node. The setting for spawn prefab node is stated below;
Use position unchecked

Target object
Object selected data

Object/Selected key
Value type Value
Value slash
other settings remain unchanged
mount checked

Found/global object
Add found objects unchecked

I still can't figure out why the prefab is not spawned. Any help will be appreciated
Post edited by henkesky1 on
  • The equipment and the spawned prefab on the equipment viewer have no actual connection.
    You have to do this by using the combatant as an actor and use the child object settings to define the spawned prefab (or equipment viewer) as the used object.
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