• Yes, you can make your own custom nodes - there's no tutorial on that for ORK, but here's a how-to on creating custom schematic nodes for Makinom, which is working pretty similar to ORK's event nodes.

    It's probably best to just copy one of the event nodes in ORK's source code and work from there. The script for your custom node just has to be in your Unity project to be available.
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