I've been building some victory/loot box setups involving sprites, particles and 2D elements that exist within a canvas and I'd like to display them after battles.

Is there a standard process within ORK or Makinom to display & position them via the UI nodes or should they be called from events as a separate script?
  • You could either just set up the canvas with your stuff as a prefab and spawn it, or set up the individual elements as prefabs and spawn them on ORK/Makinom's canvas.
    Since they're just prefabs, you can spawn and destroy them as needed in the event system or schematics.
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  • Ok, great! I'll try this. Thanks!
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