How can I perform Change target from script while Ability 's action is running? For example, ORK.Game.ActiveGroup.Leader.Battle.currentAbility.ChangeTarget (targetCombatant);
You can do this in the battle events used to animate the action - use a Change Action Targets node to change the targets.
I don't think there's currently any way to change the targets of a running action via script, you'd have to change the source code for this.
Post edited by gamingislove on
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Not out of the box - you'd have to write a custom node for this.
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I don't think there's currently any way to change the targets of a running action via script, you'd have to change the source code for this.
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Is there a way to pass the search combantant target from a script?
I am considering battle like Batman Arkham Night.
I am asking the script which combatant is closest to the direction in which I pressed the direction key.
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