If you want to pause actions in the game, you should use the Freeze Pause options in the game settings. You can also set up an input key to pause the game there.
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1. tried put on my button an Interact Script for button down and on top fire too so maybe ot works somehow ...
variant A: timeline >> http://myprintscreen.com/s/vm6t/ffec91fefc and http://myprintscreen.com/s/vm70/097fe0ce8f (i dont think it matters the point when they start becasue I want all to happen ... but you know better if they overlap ...)
variant B: schematic >> http://myprintscreen.com/s/vm74/23732ad3fd and http://myprintscreen.com/s/vm75/d74edaaf6a
plus machines setup to be called: http://myprintscreen.com/s/vm77/46a0144d7e
I really think this should be much easier and have predifined behaviours to stop the actions on a schematic directly without puting through machines.
Nevertheless everything I tried is a failure.
Why ?
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