Use a requirement in the menu screen (e.g. with a game variable condition) by enabling Use Requirement and setting one up in Game > Requirements and set the game variable whenever you want to allow/block access.
Block the input key - either through the event system or using the following code:
ORK.InputKeys.Get(int index).Blocked = true;
index is the ID of the input key.
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Use a requirement in the menu screen (e.g. with a game variable condition) by enabling Use Requirement and setting one up in Game > Requirements and set the game variable whenever you want to allow/block access.
Block the input key - either through the event system or using the following code:
ORK.InputKeys.Get(int index).Blocked = true;
index is the ID of the input key.
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!