Play a VFX on Critical Hit?
Is there any way to play a VFX on a critical hit?
For instance, when the player manages to dunk a critical against an enemy unit, I'd love it to play an explosion VFX I got prepared for critical hits.
Would that be possible?
Hello in your battle event, you have the step
in this node you have Options like
, just activate the
Step and create a
node just after :) , the prefab must have been configured in the
Thank you very much! Works perfectly. I highly appreciate the help :)
No problem don't hesitate to ask other questions I try to help as much as I can :)
hope you don't mind the tag, quick dig up of this very same question - should I connect the prefab after I spawned the critical node to continue the formula, or should I make just make the connection to the prefab and that's it? Right now I got it set up like this:
Looks correct in case you just want to spawn the prefab upon a critical hit and the rest should stay the same. Just don't forget to also destroy the spawned prefab at some point or it'll stay there :)
You can also use destroying a spawned prefab if it wasn't spawned (e.g. due to no critical hit), so you don't have to reproduce everything for normal and critical hits.
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