In grid battles, is it possible for a character to take up multiple grid spaces based on size?
  • No, currently not.
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  • Thanks for the reply. So if the character model is too big for one grid space, can I do something to prevent other characters from accessing the surrounding grids?

    It's fine if the the main grid spot is the only section with hit detection.
  • Hm, that might be possible by adding the combatant as a Guest to the cells using the event system.

    E.g. first use a Store Grid Cells node to store the cells around the combatant in found objects (e.g. using a grid shape), next use a Set Grid Cell Combatant node to set the combatant as Guest on those nodes.
    Naturally, you'll also have to remove the combatant from those cells when he changes cells.
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  • Could I use the guest feature to also detect and calculate damage when those cells are attacked?

    If so, that's basically the same thing has having a larger creature, just with a few extra steps.
  • Theoretically, yes, although I never tested it that way :)
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