I'm working on a game that uses projectiles for a lot of attacks and I've run into an issue. If an enemy shoots a projectile as an attack, then dies while the projectile is active and the player comes into contact with the projectile, it deals no damage. I have the damage dealers setup properly and as long as the enemy is alive everything works fine. I'ts just if the player comes into contact with the projectile of a dead enemy he doesn't take any damage. I looked through the options for the ability and for the battle system and I couldn't find anything to fix this issue. Is there a setting or option that will enable the player to take damage from attacks made by dead enemies? Thanks in advance.