We're currently putting our main menu (mostly custom stuff!) into Rune Fencer, but we ran into a snag.
We want our save slots to visually have info about that auto save slot; the Player's HP, the name of the Area, the 'Completion Rate' (this would be an ORK variable value in the save), and the Game Time.
Something we're having trouble with is finding some more information on how to access the save data and use it in our custom menu. Is there any way to inspect the data of the save without loading the game?
If there's no workaround there, maybe what we could do is make a separate script that works in the background and saves the data we need whenever the game is saved.
If that's the case, is there any way code-wise that we can check which one of the current Auto Save Slots is being used? Is there a good way code-wise to determine whether a slot is empty or full?
I know there's an ORK event step for checking the slot (Check Auto Save Slot), so we figured there must be a code equivalent.