Is there an option somewhere that prevents using multiple abilities on a weapon?
Just asking because I have two different abilities, when adding them both to the weapon only the first (Equipment ability 0) ability works in game. The second doesn't.
But if I remove the first ability then run the game the remaining second ability works.
They just both don't work together, which is what I want. Just wondering if I've set something somewhere.
For testing, I just use some status effects and have the abilities toggle them so I can see them working in the editor of the combatant.
The abilities themselves don't have any requirements or anything, they just toggle these 2 status effects with different names but nothing else special about them.