I used a conditionnal prefab based on the death status but when my character dies he simply stops to animate and doesn't replace it with the ragdoll , maybe a bug or a bad setting ?
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It works if i set the condition to be "HP EqualTo 0" so i think it's solved , but if this is the death condition that doesn't work maybe you should test to make a conditionnal pefab based on death status to see if this work :)
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