Have problem with Mecanim set up with ORK.
Hi, I need help with Mecanim set up. My attack animation don't play.
This is my set up.
I use real time battle and have weapon overide animation. Please help.
edited March 13
Post edited by zefirozh on
What's the setup of the transitions to and from the state?
Generally, the setup looks correct - do you maybe get an error or a warning when the animation should be played? If that's the case, try disabling
Use Hash ID
in the parameter's setup (in ORK).
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