edited May 2014 in ORK Support
I try to create a skill that pushes all the enemies around me when they get too close ,is there any way to create this kind of skill ?
  • You can use the Rigidbody event steps to do that.
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  • Could you explain me how you would do ? cause with my settings it doesn't work , nothing happens..
  • I found a way to make it work , but the rigidbodies are gliding and they come back to the position they were without walking to , some kind of teleporting..
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