Hello. If I wanted to make a RPG/Tower defense type hybrid game, could ORK or Makinom control the player's placement of a prefab? For example, could an ability/schematic attach a building to the mouse cursor, then let a player place that building on the ground (with gameplay-dictated limitations) where that building could then spawn friendly combatants? Or can the enemy AI place enemy-spawning structures at runtime at locations that are limited by gameplay factors? I own Makinom Pro, and would likely upgrade to the new ORK version if it could handle this type of thing (I have the old version currently).