Hi GiL,

we are working on a mobile game with ORK+Makinom and run into an issue with the size of our App. It is triggering memory cap on iOS devices and taking over 2GB of memory on Android right from the start.

One of the reasons is, that ORK+Makinom is loading all the assets at the start of the game (ORK Game Starter). We would like to load just the part of the game that is currently used.

Is something like that possible with ORK?

Thank you very much in advance,
SaVe
  • Check out the asset source feature that was added in ORK 2.24.0.

    You can use assets stored in Resources or Asset Bundles instead of direct references (which blow up the memory use when initializing ORK/Makinom).
    Please consider rating/reviewing my products on the Asset Store (hopefully positively), as that helps tremendously with getting found.
    If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
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