I'm trying to follow the Player Controls part of the Roguelike tutorial, but when I try to follow the step for Raycast Settings: Layer Mask Select BlockingLayer. To only select the BlockingLayer layer, select Nothing first.
Nothing happens. There is no BlockingLayer. Was it renamed, or do I need to do something different to get it to show?
Hm, that's strange - which Unity version are you using? The blocking layer is set up for layer 8, so you might just add it yourself :)
The Makinom tutorial projects where set up in Unity 2017, could be that upgrading it to a later Unity version removed the layers, although that never happened to me.
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There should be a Layers dropdown in the upper right corner of your Unity window, which allows you to edit the layers :)
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Okay, that worked. So if I'm understanding correctly, when I add objects to my scene, I just change the Order in Layer to 8 and it's now a blocking object?
Well, it'll also need a 2D collider to be recognized, but yeah, that's pretty much it. The prefabs should already be set up correctly, though :)
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The blocking layer is set up for layer 8, so you might just add it yourself :)
The Makinom tutorial projects where set up in Unity 2017, could be that upgrading it to a later Unity version removed the layers, although that never happened to me.
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
The prefabs should already be set up correctly, though :)
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!