Hello. If I have a material on an object that has a slider for a shader property, what nodes & settings do I use to change the slider over time? For example, I have a material with a property called "stealth" and sliding it from 1 to 0 fades in an object. How would I change this value over time?
For fading a float value, enable Is Float, this'll use the alpha value of the color for fading the float.
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!