Maahn, it's been a while!
Took a year break of Game-developing because life happened. ahahah
Now that I'm back, I've been tweaking with ORK again, I still have 2.17.1, so bear with me!
I had a question for the Action Time (Not active time necessarily)... There is the option to make it decrease over time.
But it is also possible to make it decrease through an action or movement? I had the impression that "Default Ability cost" and such in the action settings were for that. But it's not. I want my actions not to be defined by how many "Actions per Turn" you can do, but rather by the time.