Could somebody explain me the use of Scene Object Types? For example, if I decide to create a "Tree" scene object type and then a "Maple" scene object that uses the "Tree" as its type, then, if I select a cursor change for the "Tree" type and leave the cursor change for "Maple" empty, I would think that when I hover the cursor over the maple, then the cursor would change. However, it's not. To make the cursor change, I need to specify it in the Maple scene object. In that case, I wonder how the use the Scene Object Type cursor change (and any of its parameters)...
  • Don't enable Own Cursor Changes in your scene object, this will cause them to override the cursor change from their scene object type.
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