Hey everyone:) I have a quest that I only want the NPC that's part of the quest to show when the quest is active. I ticked the Quest Requirements in the inspector on the event interaction and made the requirement the specific quest must be active. The NPC doesn't show up even if it's active, though. I tried making it global, too. Any ideas? :)
  • Use npc spawner with requirements.
  • The problem is that the NPC is already destroyed due to the conditions and will only show up if you reenter the scene. To solve this, either spawn the NPC in your quest event or e.g. have another copy of the NPC disabled in the scene (without the checks) and use it as actor in your quest event, enabling it when needed.
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