Right now I'm trying to use 1D Blend tree in Animator to smooth animation from idle to walk to run.
But I face a problem that I don't know why it does that.
I use Store Speed node to set the parameter in the Blend tree to Object Horizontal Speed. And then I use the keyboard to move the object but the Horizontal Speed keeps changing back and forth between 0 and 2 (I set moveSpeed to 1)
My question is: Why does Horizontal Speed keep changing between 0 and 2 despite the fact that I set movespeed Variable to 1.
Because this problem that I don't know why it does that so my Blend tree parameter also keep changing back and forth between 0 and 2. So you know my animation look jerking. (= =!)
I only use Move node, Store Speed node and set Animation node in Fixed update Machine.