Makinom 1.16.0 is here: release notes
The main features of this update are the new custom text codes
and short names
. You can define custom text codes in Menus > Text Codes
, scene objects (including scene object types and components) can overrule these text codes, e.g. creating individual dialogue messages based on the used actor (using a scene object).
Both features will also be coming to ORK in the next update :)
Short names will probably be more useful in ORK, e.g. having a status value named Health Points
with short name HP
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