Hi,
My game is Turn Based Battles and using Shortcut HUD to use the ability.
what I want is:
1: when the battle starts, the settings in
Battle System-Target Settings will auto-select one enemy. The
Auto Select is checked so that there will be
always one enemy selected. The settings are the same for
Group and Individual Target Settings.
Everything works fine in this step.
2: Since there is one enemy selected all the time, when the user clicks on the Shortcut HUD slot will trigger the ability to attack the selected enemy(all enemies if the ability
Target Range is
Group) immediately.
Here is the problem: If the ability
Target Range is
Group, the ability attack only one enemy(the selected enemy). I don't use ability range and the ranges from enemies to the player are almost equal. It should attack all the enemies in the group, right?
This problem can be fixed by check the
Use Auto Target in Shortcut HUD, but this will cause another problem: The ability that
Target Range is
Single will attack one random enemy, not the selected one.
Here are the settings of Target Settings and Shortcut HUD:
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