So I have a canvas slider with code that ping pongs the value back and forth. On press, I'd like to return the value to ork and see if it's within a certain range, making the crafting is successful.
Except I'm not sure how to combine the old UI and being able to use a canvas on the same screen because it loads behind the UI menu so I can't press the slider until I exit the crafting menu. Then once I enter back, if the value's in the right range the creation will succeed.
My goal right now is to be able to click create, spawn the slider from a prefab and have the slider be accessible right away without leaving the crafting menu. Then once I hit my button when it lands, the value can be sent back to the event and the slider can disappear. Any ideas what I could do?