Any way to change battle advantage chance(player or enemy) use battle start events or other event system ?
  • Each Battle component can override the default advantage settings - at the time of the battle start event the advantage is already determined.

    What do you want to achieve?
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  • I want to use "Check Orientation" node to decide player or enemy who will have high chance to attack first (ATB battle system and teleport to another scene for fighting) .
  • Hm, will look into it - the battle advantage definitely needs some more love in future updates :)
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