I am currently making good progress on my game which is inspired by the Pokemon games. I however am not planning on having a player that runs around, I simply want a camera for cut scene movements and then a menu that will allow transition to the next battle.
Is this going to be possible without having a dedicated player combatant as far as inventory and such goes? And will I be able to setup events that "capture" these wild combatants and can add to your active party?
Thank you for your help.
One other question I wanted to throw on to this as well, is it possible to define only a set number of active ability slots? I have the abilities set on level up for my combatant but was wondering if I had any way of limiting these or having the combatant needing to replace one ability for a new one. Again thanks for the help.