Trying to make 3 character party system. They follow each other around and swap between at the press of a button. Is there a way to design the AI to jump up ledges? Also, if they fall off the ledge for example, can I have a scene changer but them at a spawn point and then move back to the player character?
  • the fastest way is using navmesh cause you can easily set up off link meshes anywhere that the navmesh agents will automatically navigate.

    Otherwise youll have to make it using events which can be pretty complex unless you have specific jump points.
  • Combatant>Move AI is where you find the follow settings for you party. You should be able to have them respawn if they are too far.
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