So I've set up a very basic battle with just sprites as the combatants. I call this battle via an event and a battle component on another object. I have the battle menu set up along with all the proper battle settings. The battle type is turn based and I don't have any animations or movements set up. But even with this, the battle should start and I should see the menus show up. But the only thing that happens is the combatants spawn. I know the battle start event happens because I spawn a prefab through it successfully. But after that, nothing happens. When I look at the battle information
, both the player and enemy display In Battle: False
. The curious thing is the enemy also display Can Choose: True
. Although, I'm not sure what this means. I've tried a million things to figure out why I'm stuck out of battle. I've compared what I have to the demo and I can't see what I'm doing wrong. I'm at my wits end on this one, any help would be greatly appreciated.
Here is a link showing the battle information.https://pasteboard.co/JuUUaL1.png