I have the following situation:
As far as I can tell it happens because all texts are drawn in front of the background.
This is my hierarchy:
Those are my layers:
Quantity selection is on "Top Layer", all other menus are on the "Default Layer". Prefab for the menus is just an empty object with a Sprite.
I tried changing sorting order for sprites, changing camera modes, nothing worked :/
Does anybody have an idea about why this happens? How to fix it? I'm not great with Unity UI, so any help is welcome