So I'm trying to set up a specific GUIbox where 4 buttons are position on each side of the screen so the player can rotate in that direction. However I also want the player to be able to click on items in the scene too. So it's a guibox as big as the screen with 4 position-based buttons.
the problem is that the game always autoselects the first option so any click will accept that option and rotate. I've turned off all the options I thought were related to auto-selecting, so I'm not sure what else to do.
Edit : Just to confirm, even a small guibox auto-selects the first option. So I'd like to find a way to require the mouse hover over top of the button first.