I want to divide the turn based battle into rounds and turns. Turn calculation for both player group's combatant and enemy combatant will happen at the start of the round. Turn order of both sides can still mix like Multi Turn battle, and not like Classic battle. Once all combatants have taken their turn, a new round starts and turn order is calculated again. Is there a way to do this with ORK, or do I need to do this with a custom script?