I'm making a top-down 2D game.
The interaction controller is hitting the scene changer. Is there a workaround for this?
I want to change the scene when the character's body touches it, but I can't do that because the interaction controller is in front of it.
Alternatively, you can also have the interaction controller and scene changer on different layers that are not allowed to interact/collide with each other (set up in your Unity project settings).
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