Hello, everyone. I'm making a few minor adjustments to my game and have a quick question. I'm using the Top-Down Border camera, ORK button controls and an XBOX controller. The right joystick is setup to rotate the camera on the Y axis during gameplay. What's the best way to go about temporarily disabling the rotation? It's not a huge deal, but I want my interior maps to not be rotated. I still want the follow functionality, though. Thanks!! :)
  • edited January 11
    You can use the Block Input Key node in events to block individual input keys.
    E.g. use a separate input key for the rotation (i.e. not used by anything else) and you're able to only block that one camera input :)
    Post edited by gamingislove on
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