I'm using Ork purchased from the store and imported into my project.
I'm having a weird problem. When I build on my Windows workstation, everything works fine. I get the main menu up. I just finished tutorial 12, everything works fine. However, when I push up to my Gitlab repo which activates Kubernetes-based runners using the GameCI Docker images, the build claims it completes successfully, but when I run it I get no main menu, no music, nothing. Just the cloud background.
I've tried every combination of setting the menu to launch that I could. I've disabled my music (MP3s from a CC-licensed author), I've reimported all assets. I have stripping disabled, I started renaming files to not have spaces in them just in case, so far, nothing has worked.
From what I can tell, the Unity Managed directory is differently sized in the builds, as are many of the other packed resources files. Copying and pasting the Resources directory, app.info, boot.config, globalagamemangers and globalgamemanagers.assets files over, then copying sharedassets0 over from the Windows build into the Linux build caused the menu to pop up, which suggested to me that something wasn't being linked, but I have stripping disabled so I'm even more confused.
Google and the forum search function haven't turned up anything for me, but I wanted to check to see if this was a known Ork issue, either a setting I might have wrong or a "you can't compile for Windows on Linux, Moonmoon" issue.
What should I do, next?
Edit: I can arrange for repo/source access to Gaming is Love, and if people want the actual builds to compare, I can scrub the CC-licensed music off of them to try out.