edited June 2014 in ORK Support
Hi, I want to know if it's possible to run a script that I write after the player save the game?
  • Yes, but you'd have to implement that yourself. Saving/loading the game is handled in the SaveGameHandler class, you can hook in there and call your script.
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  • I did it, thanks for the tip.

    I use SaveGameHandler class from OrkFramework to save the game when each scene load and run my other script.
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