So I was working with my player prefab and messed some things, so I deleted that prefab and imported an older version of it. And after that I started to get this error message in console every few seconds:
Not a Prefab scene
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
Everything else works, I can start game without problems and change scenes. But it is really annoying to have hundreds of error messages. I've searched for this message and found nothing about it, so I guess it is somewhat related with Ork, not a Unity native.
Maybe anybody knows how to solve it? Because it kinda brokes my whole project :(
And my Unity version is 2019.4.16f1
Nevermind. I tried deleting ORK Framework and I kept getting error anyway. It seems that it is some kind of Unity bug, not ORK related :(
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I "fixed" it only by deleting all my scenes and reassembling them from scratch. Good thing it was only prototyping scenes, with only couple of objects on them, so I didn't loose much work.
But I tried to google that error and got two other results with the same error(and no explanation why it was and what to do with it) but none of them mentioned ORK, so I don't think that it is related with ORK.