Building a dungeon crawler, I want the player to be able to progress further after defeating a monster (finishes his battle as 1 monster = 1 battle). All within the same scene.
I tried creating 2 battles. The second battle would have these settings:
I tried moving the player inside of the battle to trigger the battle start. Any idea what would be the best to transition the player from one battle to another e.g. after he presses a continue button?
PS: Trigger Enter and Change position with Move checked worked.
Post edited by zatokar on