Hi, I'm using 2D sprites in a 3D environment. When my characters are facing left and they enter a battle, all the sprites come in flipped. I tried setting rotation in battle spot but that didn't seem to make a difference. Any ideas?
Sprite flipping is done by negating the scale on that axis, e.g. to flip left/right, you need to negate the X-axis of the scale - if the scale is currently 1, it needs to be -1.
Please consider rating/reviewing my products on the Asset Store (hopefully positively), as that helps tremendously with getting found. If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!