I've been working with Ork and mecanim some more and I cant figure out how to be able to set the animation layer weight in my combat animations and it's really causing some headaches. Is there a way to be able to do this? Thanks!
Isn't that handled in the animator controller? ORK Framework only plays the animations (or sets parameters in the animator controller).
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I was hoping there was a way to do this through Ork, since making a script that both sets the layer weight and plays nice with the combat animations would be tricky. Do you think it would be possible to do it with a call function step?
A Call Function step should be able to handle that - I'll look into native support in ORK for one of the next updates.
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ORK Framework only plays the animations (or sets parameters in the animator controller).
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
http://docs.unity3d.com/ScriptReference/Animator.SetLayerWeight.html
I was hoping there was a way to do this through Ork, since making a script that both sets the layer weight and plays nice with the combat animations would be tricky. Do you think it would be possible to do it with a call function step?
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!