I recently updated one of my scenes by importing an updated asset package that included the scene. When I added in my battle and grid-map prefabs and tried to play the battle, which is started via trigger enter, won't play. I've tried other start by setting such as via interaction or trigger exit, and even rebuilt the battle via adding a new battle with the Ork Scene Wizard Create Object and set it's settings to what's in the prefab, and the battle still won't start. As far as I can tell the battle start event doesn't seem to be even triggering in the first place since it's Debug's don't come up in the console. Anyone have any ideas of something that could influence that? Other colliders do work, including scene changers and talking to NPC. Just not the battle start.