I am using Spawn Combatant's Start Settings in ORK3.
The UI Start that was available in ORK2 is no longer available.
I want to start it with UIStart() from UnityEvent in CustomC#Script.
How can I do this in ORK3?
I've searched the documentation on Google, but can't find it.
I'm not sure if it's a machinom or ORK3.
Can you please reply to this comment as well?
http://forum.orkframework.com/discussion/comment/37785/#:~:text=These no longer work in ORK3.
I don't think I'm being notified properly. (I don't know why it's not showing up in my recent posts.)
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https://itunes.apple.com/us/app/id679133055
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https://play.google.com/store/apps/details?id=com.WabiPlant.SAMURAI100SlashLite
New ORK Battle Game
■iOS
https://itunes.apple.com/jp/app/id1403510381
■Android
https://play.google.com/store/apps/details?id=com.Company.AgentFight
The different Animation Event start types have various versions without and with parameters (int, float, string) and a UI start type with a game object to pass on.
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