I seem to be having a looping problem with my animations. Should I be adding in some sort of stop animation step within each event (attack,use cast, et al.)? Maybe I missed it in the tutorials...
Check your animations (in Unity, not ORK) and disable Loop if it's set to loop. ORK only plays the animations once when needed, if they loop or not is up to your animation's setup :)
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Hopefully that is not your solution in ORK2. : )
ORK only plays the animations once when needed, if they loop or not is up to your animation's setup :)
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