edited September 2014 in ORK Support
My artist put together something really awesome and I know a few things needs fixing, but I was wondering if there was a way to configure this menu only using Ork?

http://fc06.deviantart.net/fs70/f/2014/250/6/1/menu_programmed_intro_by_tincek_marincek-d7yc76s.swf

The menu has created in Flash and I know I could use this to import it into Unity

https://www.assetstore.unity3d.com/en/#!/content/3630

but beyond that I'm not too sure.

Any suggestions?

Also, the buttons are all clickible, but I do not want to use a mouse for this game.

The press start thing can be done using Events, and playing a looped video or animation of it. But the part I'm really looking for advice is the actual main menu. Also, Is it even possible to do a splash (Press Start) screen with Ork?
  • edited September 2014
    Well, it doesn't really concern ORK Framework how you want your main menu background to look like.
    You can call the main menu anytime from your own code using this line:

    ORK.MainMenu.menu.Show();

    E.g. don't use the Auto Call options in the main menu and call it when the player pressed a button.
    Post edited by gamingislove on
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  • Is there a way to do this using the event system within Ork?
  • Only if you have a custom script that calls the main menu.
    Please consider rating/reviewing my products on the Asset Store (hopefully positively), as that helps tremendously with getting found.
    If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
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