edited September 2014 in ORK Support
I am so confused. I'm new to Unity 3D but I followed a few Unity Tutorials.

I have years of programming experience though.

So, how do I get started? Where's the tutorials and how do I change the model of the player?

I don't even know how to change the model of any prefab. I have a female soldier I want to use as the main character.

Please help, I am so confused. :(

Thank you.
  • Changing the model of the player is as easy as walking through the morning breeze.
    Drag your female model into the scene, add a character controller to her, make the character controller wrap around her snugly, and drag her back into the project view. This will create a prefab of the female model. Now delete the model in the scene.

    Open up Ork, go to Combatants-->Combatants, click on your character's name, go to the Prefab Setting--> Prefab, and add your newly character prefab to it. There you go. Now of course, since you want to change the model, you will also need to match the animations in Ork to that of your model also.
  • edited September 2014
    Tutorials are here: http://orkframework.com/tutorials/

    To save yourself the headache, I'd very much recommend that you completely familiarize yourself with Unity before diving into ORK. Programming experience won't necessarily be a huge boon here (at least at first!), since Unity sometimes works in ways that throw programmers used to coding games off-guard.
    Post edited by Kirb on
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  • edited September 2014
    Suggest you make a new game and call it ORK--and import the ORK Framework and the Tutuorial Resources. Add the scenes there to your build. Then press Play in the editor and see what happens.

    You could substitute your female for Brown Pants and then let us know why she doesn't work. : ) She probably has her own animations that you will have to substitute for those of Brown Pants. And you might have to adjust the size.

    It might help you first to follow the tutorials and then expand into using your female heroine. The tutorials are very clear.
    Post edited by Catacomber on
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