just trying to get the best idea on this before i go to far to have to redo it all over again.
question 1) the battle type on the equipment viewer is that for this kind of situation so when not in battle itll show on the unequipped position and when in battle itll show on the hand its suppose to go on? just making sure im right on this before i go further
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so if i set up my viewrs to where it says battle and i select no for my unequipped spot then on my hand i have one set to yes so if i enter a battle zone i can have a event start based on if im entering a battle zone or exiting one by like trigger enter trigger exit with a built in wait value so you can pause the other viewer enough to play out the animation before it shows on the other hand ...
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I have that on one of Mr. Necturus's (Unity Asset Store) player heroes although I don't use it. He has a bone for the sheathed sword on the hero's back and one for the drawn sword on the player's hand.
adding a bone is no different then adding a empty game object. does the same thing ^^
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