Hi Gil,
Is there any way in ORK to detect a Variable so that when it has reached a certain Number it automatically fires, and we enter another scene, but without a TRIGGER or a COLLISION or any intervention from the Player.
If I were programming I would place it in a loop, waiting for the variable to meet the desired number.
Thanks
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Example:
(Check Variable node, if float is 3, change scene, if not, keep going) -> (Wait 1 sec node) -> change variable node (add 1 to changeScene).
After that, put it in an auto global event. That is what I would do anyway, and have done a couple of times.
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I managed to make the Global Variable work, but It took me a long time to
understand how the process worked, so I made this Image to help anybody
with the same problem.
Many Thanks
[IMG]http://i66.tinypic.com/2zdx8y9.jpg[/IMG]