Hey there.
I'd like to store the rotation of an NPC, then restore it once the interaction event is over, but I'm having a bit of trouble.
I've tried using Transform to Variable and then Change Rotation using that variable, but the NPC ends up facing the opposite direction for some reason??
Can someone help me debug this?

image
image


Now the reason I'm doing this is because I want the NPC to smoothly turn towards the player and then return to original position once the dialogue is over. If there's an easier way to do this please tell!
image
Olive Branches ~ in development ~ now with a WEBSITE!!!
Sign In or Register to comment.